Parallel to the development of Whisper, I produced a theoretical research titled Playing with Senses to support the ideas expressed in my practical work during my Thesis dissertation at the Cologne Game Lab.
As I was always fond of arts and design, and I spent a good part of my life practicing and studying both, this was a really useful chance to combine this passion with my game studies.
I started investigating how different game designers used graphic minimalism to enforce the experience they wanted to convey with their games, and found out a variety of approaches that eventually helped me sharpening my game concept.
Overall, the result was interesting and somehow surprising, as the professors recognized after the dissertation itself.
Should you be interested in the content of this booklet, you can download a digital copy of Playing with Senses here.
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